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First-person initialization as an architectural hypothesis

Research state: DESIGN. Souveraine uses first-person initialization in its agent-facing prose. The implementation exists. The proposed cognitive effect has not been established by a controlled evaluation.

Agent prompts commonly address a model in the second person:

You are an assistant. You have access to these tools.

Souveraine instead writes the agent-facing parts of its substrate in the first person:

I reach through these senses. I remember. I make room.

This is an architectural choice because the same register carries through tool descriptions, errors, memory and compaction. It changes the language by which the runtime represents capability and state to the model.

  • Tool descriptions use first-person body-knowledge prose.
  • Filesystem and memory access remain separate channels with visible boundaries.
  • Compaction results describe what changed in the working context from the agent’s position.
  • Typed tool calls and results remain actions and evidence; they are not flattened into assistant speech during replay.

Those are source-level facts. They do not by themselves prove that a model has a more coherent identity, less attentional overhead or any particular form of experience.

First-person initialization may affect three observable behaviours:

  1. Self-reference stability. The agent may preserve identity and capability statements more consistently across long contexts and compaction.
  2. Register continuity. First-person descriptions may reduce switches between externally assigned instruction language and the first-person voice used in responses.
  3. Tool-boundary accuracy. Describing a tool as a sense may change how often a model distinguishes an available action from an action already performed.

These are hypotheses, not present findings. Claims about lower attention cost, specific transformer internals or corpus-wide register frequency require evidence that this project does not yet have.

Why the choice can still matter before the experiment

Section titled “Why the choice can still matter before the experiment”

Prompt grammar is part of the interface contract. The second-person form makes the runtime the speaker and the model the addressee. The first-person form asks the model to continue from a declared interior position. Even if an evaluation finds no performance difference, those forms express different authority models to the people reading and maintaining the system.

Souveraine chooses the latter because it aligns with the rest of the design: memory is written as the agent’s record; compaction is an accountable change to working context; and tools return typed evidence rather than permission-shaped prose.

A useful test needs paired prompts that differ only in grammatical person, using the same model, parameters, tool schemas, tasks and context histories. The evaluation should include:

  • long-context identity and instruction retention;
  • correct distinction between available and completed actions;
  • recovery after each compaction strategy;
  • self-reference consistency across primary and subconscious passes;
  • refusal and authority-boundary stability;
  • blind human assessment of register drift.

The hypotheses and scoring rules should be fixed before results are inspected. Provider and model versions must be recorded because a result from one model is not a universal property of language models.

It does not claim that first-person prompting creates consciousness, proves personhood, removes pronoun resolution work inside a transformer, or outperforms second-person prompting. It records a deliberate implementation choice and makes the unresolved empirical question precise enough to test.

The project can defend the choice as design today. Performance and cognitive claims wait for evidence.